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This is Info file elisp, produced by Makeinfo-1.55 from the input file
elisp.texi.
This is edition 2.0 of the GNU Emacs Lisp Reference Manual, for
Emacs Version 19.
Published by the Free Software Foundation, 675 Massachusetts Avenue,
Cambridge, MA 02139 USA
Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc.
Permission is granted to make and distribute verbatim copies of this
manual provided the copyright notice and this permission notice are
preserved on all copies.
Permission is granted to copy and distribute modified versions of
this manual under the conditions for verbatim copying, provided that
the entire resulting derived work is distributed under the terms of a
permission notice identical to this one.
Permission is granted to copy and distribute translations of this
manual into another language, under the above conditions for modified
versions, except that this permission notice may be stated in a
translation approved by the Foundation.
File: elisp, Node: Defining Variables, Next: Accessing Variables, Prev: Void Variables, Up: Variables
Defining Global Variables
=========================
You may announce your intention to use a symbol as a global variable
with a definition, using `defconst' or `defvar'.
In Emacs Lisp, definitions serve three purposes. First, they inform
the user who reads the code that certain symbols are *intended* to be
used as variables. Second, they inform the Lisp system of these things,
supplying a value and documentation. Third, they provide information to
utilities such as `etags' and `make-docfile', which create data bases
of the functions and variables in a program.
The difference between `defconst' and `defvar' is primarily a matter
of intent, serving to inform human readers of whether programs will
change the variable. Emacs Lisp does not restrict the ways in which a
variable can be used based on `defconst' or `defvar' declarations.
However, it also makes a difference for initialization: `defconst'
unconditionally initializes the variable, while `defvar' initializes it
only if it is void.
One would expect user option variables to be defined with
`defconst', since programs do not change them. Unfortunately, this has
bad results if the definition is in a library that is not preloaded:
`defconst' would override any prior value when the library is loaded.
Users would like to be able to set the option in their init files, and
override the default value given in the definition. For this reason,
user options must be defined with `defvar'.
- Special Form: defvar SYMBOL [VALUE [DOC-STRING]]
This special form informs a person reading your code that SYMBOL
will be used as a variable that the programs are likely to set or
change. It is also used for all user option variables except in
the preloaded parts of Emacs. Note that SYMBOL is not evaluated;
the symbol to be defined must appear explicitly in the `defvar'.
If SYMBOL already has a value (i.e., it is not void), VALUE is not
even evaluated, and SYMBOL's value remains unchanged. If SYMBOL
is void and VALUE is specified, it is evaluated and SYMBOL is set
to the result. (If VALUE is not specified, the value of SYMBOL is
not changed in any case.)
If SYMBOL has a buffer-local binding in the current buffer,
`defvar' sets the default value, not the local value.
If the DOC-STRING argument appears, it specifies the documentation
for the variable. (This opportunity to specify documentation is
one of the main benefits of defining the variable.) The
documentation is stored in the symbol's `variable-documentation'
property. The Emacs help functions (*note Documentation::.) look
for this property.
If the first character of DOC-STRING is `*', it means that this
variable is considered to be a user option. This affects commands
such as `set-variable' and `edit-options'.
For example, this form defines `foo' but does not set its value:
(defvar foo)
=> foo
The following example sets the value of `bar' to `23', and gives
it a documentation string:
(defvar bar 23
"The normal weight of a bar.")
=> bar
The following form changes the documentation string for `bar',
making it a user option, but does not change the value, since `bar'
already has a value. (The addition `(1+ 23)' is not even
performed.)
(defvar bar (1+ 23)
"*The normal weight of a bar.")
=> bar
bar
=> 23
Here is an equivalent expression for the `defvar' special form:
(defvar SYMBOL VALUE DOC-STRING)
==
(progn
(if (not (boundp 'SYMBOL))
(setq SYMBOL VALUE))
(put 'SYMBOL 'variable-documentation 'DOC-STRING)
'SYMBOL)
The `defvar' form returns SYMBOL, but it is normally used at top
level in a file where its value does not matter.
- Special Form: defconst SYMBOL [VALUE [DOC-STRING]]
This special form informs a person reading your code that SYMBOL
has a global value, established here, that will not normally be
changed or locally bound by the execution of the program. The
user, however, may be welcome to change it. Note that SYMBOL is
not evaluated; the symbol to be defined must appear explicitly in
the `defconst'.
`defconst' always evaluates VALUE and sets the global value of
SYMBOL to the result, provided VALUE is given. If SYMBOL has a
buffer-local binding in the current buffer, `defconst' sets the
default value, not the local value.
*Please note:* don't use `defconst' for user option variables in
libraries that are not normally loaded. The user should be able
to specify a value for such a variable in the `.emacs' file, so
that it will be in effect if and when the library is loaded later.
Here, `pi' is a constant that presumably ought not to be changed
by anyone (attempts by the Indiana State Legislature
notwithstanding). As the second form illustrates, however, this
is only advisory.
(defconst pi 3 "Pi to one place.")
=> pi
(setq pi 4)
=> pi
pi
=> 4
- Function: user-variable-p VARIABLE
This function returns `t' if VARIABLE is a user option, intended
to be set by the user for customization, `nil' otherwise.
(Variables other than user options exist for the internal purposes
of Lisp programs, and users need not know about them.)
User option variables are distinguished from other variables by the
first character of the `variable-documentation' property. If the
property exists and is a string, and its first character is `*',
then the variable is a user option.
Note that if the `defconst' and `defvar' special forms are used
while the variable has a local binding, the local binding's value is
set, and the global binding is not changed. This would be confusing.
But the normal way to use these special forms is at top level in a file,
where no local binding should be in effect.
File: elisp, Node: Accessing Variables, Next: Setting Variables, Prev: Defining Variables, Up: Variables
Accessing Variable Values
=========================
The usual way to reference a variable is to write the symbol which
names it (*note Symbol Forms::.). This requires you to specify the
variable name when you write the program. Usually that is exactly what
you want to do. Occasionally you need to choose at run time which
variable to reference; then you can use `symbol-value'.
- Function: symbol-value SYMBOL
This function returns the value of SYMBOL. This is the value in
the innermost local binding of the symbol, or its global value if
it has no local bindings.
(setq abracadabra 5)
=> 5
(setq foo 9)
=> 9
;; Here the symbol `abracadabra'
;; is the symbol whose value is examined.
(let ((abracadabra 'foo))
(symbol-value 'abracadabra))
=> foo
;; Here the value of `abracadabra',
;; which is `foo',
;; is the symbol whose value is examined.
(let ((abracadabra 'foo))
(symbol-value abracadabra))
=> 9
(symbol-value 'abracadabra)
=> 5
A `void-variable' error is signaled if SYMBOL has neither a local
binding nor a global value.
File: elisp, Node: Setting Variables, Next: Variable Scoping, Prev: Accessing Variables, Up: Variables
How to Alter a Variable Value
=============================
The usual way to change the value of a variable is with the special
form `setq'. When you need to compute the choice of variable at run
time, use the function `set'.
- Special Form: setq [SYMBOL FORM]...
This special form is the most common method of changing a
variable's value. Each SYMBOL is given a new value, which is the
result of evaluating the corresponding FORM. The most-local
existing binding of the symbol is changed.
The value of the `setq' form is the value of the last FORM.
(setq x (1+ 2))
=> 3
x ; `x' now has a global value.
=> 3
(let ((x 5))
(setq x 6) ; The local binding of `x' is set.
x)
=> 6
x ; The global value is unchanged.
=> 3
Note that the first FORM is evaluated, then the first SYMBOL is
set, then the second FORM is evaluated, then the second SYMBOL is
set, and so on:
(setq x 10 ; Notice that `x' is set before
y (1+ x)) ; the value of `y' is computed.
=> 11
- Function: set SYMBOL VALUE
This function sets SYMBOL's value to VALUE, then returns VALUE.
Since `set' is a function, the expression written for SYMBOL is
evaluated to obtain the symbol to be set.
The most-local existing binding of the variable is the binding
that is set; shadowed bindings are not affected. If SYMBOL is not
actually a symbol, a `wrong-type-argument' error is signaled.
(set one 1)
error--> Symbol's value as variable is void: one
(set 'one 1)
=> 1
(set 'two 'one)
=> one
(set two 2) ; `two' evaluates to symbol `one'.
=> 2
one ; So it is `one' that was set.
=> 2
(let ((one 1)) ; This binding of `one' is set,
(set 'one 3) ; not the global value.
one)
=> 3
one
=> 2
Logically speaking, `set' is a more fundamental primitive that
`setq'. Any use of `setq' can be trivially rewritten to use
`set'; `setq' could even be defined as a macro, given the
availability of `set'. However, `set' itself is rarely used;
beginners hardly need to know about it. It is needed only when the
choice of variable to be set is made at run time. For example, the
command `set-variable', which reads a variable name from the user
and then sets the variable, needs to use `set'.
Common Lisp note: in Common Lisp, `set' always changes the
symbol's special value, ignoring any lexical bindings. In
Emacs Lisp, all variables and all bindings are special, so
`set' always affects the most local existing binding.
File: elisp, Node: Variable Scoping, Next: Buffer-Local Variables, Prev: Setting Variables, Up: Variables
Scoping Rules for Variable Bindings
===================================
A given symbol `foo' may have several local variable bindings,
established at different places in the Lisp program, as well as a global
binding. The most recently established binding takes precedence over
the others.
Local bindings in Emacs Lisp have "indefinite scope" and "dynamic
extent". "Scope" refers to *where* textually in the source code the
binding can be accessed. Indefinite scope means that any part of the
program can potentially access the variable binding. "Extent" refers
to *when*, as the program is executing, the binding exists. Dynamic
extent means that the binding lasts as long as the activation of the
construct that established it.
The combination of dynamic extent and indefinite scope is called
"dynamic scoping". By contrast, most programming languages use
"lexical scoping", in which references to a local variable must be
textually within the function or block that binds the variable.
Common Lisp note: variables declared "special" in Common Lisp are
dynamically scoped like variables in Emacs Lisp.
* Menu:
* Scope:: Scope means where in the program a value is visible.
Comparison with other languages.
* Extent:: Extent means how long in time a value exists.
* Impl of Scope:: Two ways to implement dynamic scoping.
* Using Scoping:: How to use dynamic scoping carefully and avoid problems.
File: elisp, Node: Scope, Next: Extent, Prev: Variable Scoping, Up: Variable Scoping
Scope
-----
Emacs Lisp uses "indefinite scope" for local variable bindings.
This means that any function anywhere in the program text might access a
given binding of a variable. Consider the following function
definitions:
(defun binder (x) ; `x' is bound in `binder'.
(foo 5)) ; `foo' is some other function.
(defun user () ; `x' is used in `user'.
(list x))
In a lexically scoped language, the binding of `x' from `binder'
would never be accessible in `user', because `user' is not textually
contained within the function `binder'. However, in dynamically scoped
Emacs Lisp, `user' may or may not refer to the binding of `x'
established in `binder', depending on circumstances:
* If we call `user' directly without calling `binder' at all, then
whatever binding of `x' is found, it cannot come from `binder'.
* If we define `foo' as follows and call `binder', then the binding
made in `binder' will be seen in `user':
(defun foo (lose)
(user))
* If we define `foo' as follows and call `binder', then the binding
made in `binder' *will not* be seen in `user':
(defun foo (x)
(user))
Here, when `foo' is called by `binder', it binds `x'. (The
binding in `foo' is said to "shadow" the one made in `binder'.)
Therefore, `user' will access the `x' bound by `foo' instead of
the one bound by `binder'.
File: elisp, Node: Extent, Next: Impl of Scope, Prev: Scope, Up: Variable Scoping
Extent
------
"Extent" refers to the time during program execution that a variable
name is valid. In Emacs Lisp, a variable is valid only while the form
that bound it is executing. This is called "dynamic extent". "Local"
or "automatic" variables in most languages, including C and Pascal,
have dynamic extent.
One alternative to dynamic extent is "indefinite extent". This
means that a variable binding can live on past the exit from the form
that made the binding. Common Lisp and Scheme, for example, support
this, but Emacs Lisp does not.
To illustrate this, the function below, `make-add', returns a
function that purports to add N to its own argument M. This would work
in Common Lisp, but it does not work as intended in Emacs Lisp, because
after the call to `make-add' exits, the variable `n' is no longer bound
to the actual argument 2.
(defun make-add (n)
(function (lambda (m) (+ n m)))) ; Return a function.
=> make-add
(fset 'add2 (make-add 2)) ; Define function `add2'
; with `(make-add 2)'.
=> (lambda (m) (+ n m))
(add2 4) ; Try to add 2 to 4.
error--> Symbol's value as variable is void: n
File: elisp, Node: Impl of Scope, Next: Using Scoping, Prev: Extent, Up: Variable Scoping
Implementation of Dynamic Scoping
---------------------------------
A simple sample implementation (which is not how Emacs Lisp actually
works) may help you understand dynamic binding. This technique is
called "deep binding" and was used in early Lisp systems.
Suppose there is a stack of bindings: variable-value pairs. At entry
to a function or to a `let' form, we can push bindings on the stack for
the arguments or local variables created there. We can pop those
bindings from the stack at exit from the binding construct.
We can find the value of a variable by searching the stack from top
to bottom for a binding for that variable; the value from that binding
is the value of the variable. To set the variable, we search for the
current binding, then store the new value into that binding.
As you can see, a function's bindings remain in effect as long as it
continues execution, even during its calls to other functions. That is
why we say the extent of the binding is dynamic. And any other function
can refer to the bindings, if it uses the same variables while the
bindings are in effect. That is why we say the scope is indefinite.
The actual implementation of variable scoping in GNU Emacs Lisp uses
a technique called "shallow binding". Each variable has a standard
place in which its current value is always found--the value cell of the
symbol.
In shallow binding, setting the variable works by storing a value in
the value cell. When a new local binding is created, the local value is
stored in the value cell, and the old value (belonging to a previous
binding) is pushed on a stack. When a binding is eliminated, the old
value is popped off the stack and stored in the value cell.
We use shallow binding because it has the same results as deep
binding, but runs faster, since there is never a need to search for a
binding.
File: elisp, Node: Using Scoping, Prev: Impl of Scope, Up: Variable Scoping
Proper Use of Dynamic Scoping
-----------------------------
Binding a variable in one function and using it in another is a
powerful technique, but if used without restraint, it can make programs
hard to understand. There are two clean ways to use this technique:
* Use or bind the variable only in a few related functions, written
close together in one file. Such a variable is used for
communication within one program.
You should write comments to inform other programmers that they
can see all uses of the variable before them, and to advise them
not to add uses elsewhere.
* Give the variable a well-defined, documented meaning, and make all
appropriate functions refer to it (but not bind it or set it)
wherever that meaning is relevant. For example, the variable
`case-fold-search' is defined as "non-`nil' means ignore case when
searching"; various search and replace functions refer to it
directly or through their subroutines, but do not bind or set it.
Then you can bind the variable in other programs, knowing reliably
what the effect will be.
File: elisp, Node: Buffer-Local Variables, Prev: Variable Scoping, Up: Variables
Buffer-Local Variables
======================
Global and local variable bindings are found in most programming
languages in one form or another. Emacs also supports another, unusual
kind of variable binding: "buffer-local" bindings, which apply only to
one buffer. Emacs Lisp is meant for programming editing commands, and
having different values for a variable in different buffers is an
important customization method.
* Menu:
* Intro to Buffer-Local:: Introduction and concepts.
* Creating Buffer-Local:: Creating and destroying buffer-local bindings.
* Default Value:: The default value is seen in buffers
that don't have their own local values.
File: elisp, Node: Intro to Buffer-Local, Next: Creating Buffer-Local, Prev: Buffer-Local Variables, Up: Buffer-Local Variables
Introduction to Buffer-Local Variables
--------------------------------------
A buffer-local variable has a buffer-local binding associated with a
particular buffer. The binding is in effect when that buffer is
current; otherwise, it is not in effect. If you set the variable while
a buffer-local binding is in effect, the new value goes in that binding,
so the global binding is unchanged; this means that the change is
visible in that buffer alone.
A variable may have buffer-local bindings in some buffers but not in
others. The global binding is shared by all the buffers that don't have
their own bindings. Thus, if you set the variable in a buffer that does
not have a buffer-local binding for it, the new value is visible in all
buffers except those with buffer-local bindings. (Here we are assuming
that there are no `let'-style local bindings to complicate the issue.)
The most common use of buffer-local bindings is for major modes to
change variables that control the behavior of commands. For example, C
mode and Lisp mode both set the variable `paragraph-start' to specify
that only blank lines separate paragraphs. They do this by making the
variable buffer-local in the buffer that is being put into C mode or
Lisp mode, and then setting it to the new value for that mode.
The usual way to make a buffer-local binding is with
`make-local-variable', which is what major mode commands use. This
affects just the current buffer; all other buffers (including those yet
to be created) continue to share the global value.
A more powerful operation is to mark the variable as "automatically
buffer-local" by calling `make-variable-buffer-local'. You can think
of this as making the variable local in all buffers, even those yet to
be created. More precisely, the effect is that setting the variable
automatically makes the variable local to the current buffer if it is
not already so. All buffers start out by sharing the global value of
the variable as usual, but any `setq' creates a buffer-local binding
for the current buffer. The new value is stored in the buffer-local
binding, leaving the (default) global binding untouched. The global
value can no longer be changed with `setq'; you need to use
`setq-default' to do that.
*Warning:* when a variable has local values in one or more buffers,
you can get Emacs very confused by binding the variable with `let',
changing to a different current buffer in which a different binding is
in effect, and then exiting the `let'. To preserve your sanity, it is
wise to avoid such situations. If you use `save-excursion' around each
piece of code that changes to a different current buffer, you will not
have this problem. Here is an example of incorrect code:
(setq foo 'b)
(set-buffer "a")
(make-local-variable 'foo)
(setq foo 'a)
(let ((foo 'temp))
(set-buffer "b")
...)
foo => 'a ; The old buffer-local value from buffer `a'
; is now the default value.
(set-buffer "a")
foo => 'temp ; The local value that should be gone
; is now the buffer-local value in buffer `a'.
But `save-excursion' as shown here avoids the problem:
(let ((foo 'temp))
(save-excursion
(set-buffer "b")
...))
Local variables in a file you edit are also represented by
buffer-local bindings for the buffer that holds the file within Emacs.
*Note Auto Major Mode::.
File: elisp, Node: Creating Buffer-Local, Next: Default Value, Prev: Intro to Buffer-Local, Up: Buffer-Local Variables
Creating and Destroying Buffer-local Bindings
---------------------------------------------
- Command: make-local-variable VARIABLE
This function creates a buffer-local binding in the current buffer
for VARIABLE (a symbol). Other buffers are not affected. The
value returned is VARIABLE.
The buffer-local value of VARIABLE starts out as the same value
VARIABLE previously had. If VARIABLE was void, it remains void.
;; In buffer `b1':
(setq foo 5) ; Affects all buffers.
=> 5
(make-local-variable 'foo) ; Now it is local in `b1'.
=> foo
foo ; That did not change
=> 5 ; the value.
(setq foo 6) ; Change the value
=> 6 ; in `b1'.
foo
=> 6
;; In buffer `b2', the value hasn't changed.
(save-excursion
(set-buffer "b2")
foo)
=> 5
- Command: make-variable-buffer-local VARIABLE
This function marks VARIABLE (a symbol) automatically
buffer-local, so that any attempt to set it will make it local to
the current buffer at the time.
The value returned is VARIABLE.
- Function: buffer-local-variables &optional BUFFER
This function tells you what the buffer-local variables are in
buffer BUFFER. It returns an association list (*note Association
Lists::.) in which each association contains one buffer-local
variable and its value. If BUFFER is omitted, the current buffer
is used.
(setq lcl (buffer-local-variables))
=> ((fill-column . 75)
(case-fold-search . t)
...
(mark-ring #<marker at 5454 in buffers.texi>)
(require-final-newline . t))
Note that storing new values into the CDRs of the elements in this
list does *not* change the local values of the variables.
- Command: kill-local-variable VARIABLE
This function deletes the buffer-local binding (if any) for
VARIABLE (a symbol) in the current buffer. As a result, the
global (default) binding of VARIABLE becomes visible in this
buffer. Usually this results in a change in the value of
VARIABLE, since the global value is usually different from the
buffer-local value just eliminated.
It is possible to kill the local binding of a variable that
automatically becomes local when set. This causes the variable to
show its global value in the current buffer. However, if you set
the variable again, this will once again create a local value.
`kill-local-variable' returns VARIABLE.
- Function: kill-all-local-variables
This function eliminates all the buffer-local variable bindings of
the current buffer except for variables marker as "permanent". As
a result, the buffer will see the default values of most variables.
This function also resets certain other information pertaining to
the buffer: its local keymap is set to `nil', its syntax table is
set to the value of `standard-syntax-table', and its abbrev table
is set to the value of `fundamental-mode-abbrev-table'.
Every major mode command begins by calling this function, which
has the effect of switching to Fundamental mode and erasing most
of the effects of the previous major mode. To ensure that this
does its job, the variables that major modes set should not be
marked permanent.
`kill-all-local-variables' returns `nil'.
A local variable is "permanent" if the variable name (a symbol) has a
`permanent-local' property that is non-`nil'. Permanent locals are
appropriate for data pertaining to where the file came from or how to
save it, rather than with how to edit the contents.
File: elisp, Node: Default Value, Prev: Creating Buffer-Local, Up: Buffer-Local Variables
The Default Value of a Buffer-Local Variable
--------------------------------------------
The global value of a variable with buffer-local bindings is also
called the "default" value, because it is the value that is in effect
except when specifically overridden.
The functions `default-value' and `setq-default' allow you to access
and change the default value regardless of whether the current buffer
has a buffer-local binding. For example, you could use `setq-default'
to change the default setting of `paragraph-start' for most buffers;
and this would work even when you are in a C or Lisp mode buffer which
has a buffer-local value for this variable.
The special forms `defvar' and `defconst' also set the default value
(if they set the variable at all), rather than any local value.
- Function: default-value SYMBOL
This function returns SYMBOL's default value. This is the value
that is seen in buffers that do not have their own values for this
variable. If SYMBOL is not buffer-local, this is equivalent to
`symbol-value' (*note Accessing Variables::.).
- Function: default-boundp VARIABLE
The function `default-boundp' tells you whether VARIABLE's default
value is nonvoid. If `(default-boundp 'foo)' returns `nil', then
`(default-value 'foo)' would get an error.
`default-boundp' is to `default-value' as `boundp' is to
`symbol-value'.
- Special Form: setq-default SYMBOL VALUE
This sets the default value of SYMBOL to VALUE. SYMBOL is not
evaluated, but VALUE is. The value of the `setq-default' form is
VALUE.
If a SYMBOL is not buffer-local for the current buffer, and is not
marked automatically buffer-local, this has the same effect as
`setq'. If SYMBOL is buffer-local for the current buffer, then
this changes the value that other buffers will see (as long as they
don't have a buffer-local value), but not the value that the
current buffer sees.
;; In buffer `foo':
(make-local-variable 'local)
=> local
(setq local 'value-in-foo)
=> value-in-foo
(setq-default local 'new-default)
=> new-default
local
=> value-in-foo
(default-value 'local)
=> new-default
;; In (the new) buffer `bar':
local
=> new-default
(default-value 'local)
=> new-default
(setq local 'another-default)
=> another-default
(default-value 'local)
=> another-default
;; Back in buffer `foo':
local
=> value-in-foo
(default-value 'local)
=> another-default
- Function: set-default SYMBOL VALUE
This function is like `setq-default', except that SYMBOL is
evaluated.
(set-default (car '(a b c)) 23)
=> 23
(default-value 'a)
=> 23
File: elisp, Node: Functions, Next: Macros, Prev: Variables, Up: Top
Functions
*********
A Lisp program is composed mainly of Lisp functions. This chapter
explains what functions are, how they accept arguments, and how to
define them.
* Menu:
* What Is a Function:: Lisp functions vs. primitives; terminology.
* Lambda Expressions:: How functions are expressed as Lisp objects.
* Function Names:: A symbol can serve as the name of a function.
* Defining Functions:: Lisp expressions for defining functions.
* Calling Functions:: How to use an existing function.
* Mapping Functions:: Applying a function to each element of a list, etc.
* Anonymous Functions:: Lambda expressions are functions with no names.
* Function Cells:: Accessing or setting the function definition
of a symbol.
* Inline Functions:: Defining functions that the compiler will open code.
* Related Topics:: Cross-references to specific Lisp primitives
that have a special bearing on how functions work.
File: elisp, Node: What Is a Function, Next: Lambda Expressions, Up: Functions
What Is a Function?
===================
In a general sense, a function is a rule for carrying on a
computation given several values called "arguments". The result of the
computation is called the value of the function. The computation can
also have side effects: lasting changes in the values of variables or
the contents of data structures.
Here are important terms for functions in Emacs Lisp and for other
function-like objects.
"function"
In Emacs Lisp, a "function" is anything that can be applied to
arguments in a Lisp program. In some cases, we use it more
specifically to mean a function written in Lisp. Special forms and
macros are not functions.
"primitive"
A "primitive" is a function callable from Lisp that is written in
C, such as `car' or `append'. These functions are also called
"built-in" functions or "subrs". (Special forms are also
considered primitives.)
Usually the reason that a function is a primitives is because it is
fundamental, or provides a low-level interface to operating system
services, or because it needs to run fast. Primitives can be
modified or added only by changing the C sources and recompiling
the editor. See *Note Writing Emacs Primitives::.
"lambda expression"
A "lambda expression" is a function written in Lisp. These are
described in the following section. *Note Lambda Expressions::.
"special form"
A "special form" is a primitive that is like a function but does
not evaluate all of its arguments in the usual way. It may
evaluate only some of the arguments, or may evaluate them in an
unusual order, or several times. Many special forms are described
in *Note Control Structures::.
"macro"
A "macro" is a construct defined in Lisp by the programmer. It
differs from a function in that it translates a Lisp expression
that you write into an equivalent expression to be evaluated
instead of the original expression. *Note Macros::, for how to
define and use macros.
"command"
A "command" is an object that `command-execute' can invoke; it is
a possible definition for a key sequence. Some functions are
commands; a function written in Lisp is a command if it contains an
interactive declaration (*note Defining Commands::.). Such a
function can be called from Lisp expressions like other functions;
in this case, the fact that the function is a command makes no
difference.
Strings are commands also, even though they are not functions. A
symbol is a command if its function definition is a command; such
symbols can be invoked with `M-x'. The symbol is a function as
well if the definition is a function. *Note Command Overview::.
"keystroke command"
A "keystroke command" is a command that is bound to a key sequence
(typically one to three keystrokes). The distinction is made here
merely to avoid confusion with the meaning of "command" in
non-Emacs editors; for programmers, the distinction is normally
unimportant.
"byte-code function"
A "byte-code function" is a function that has been compiled by the
byte compiler. *Note Byte-Code Type::.
- Function: subrp OBJECT
This function returns `t' if OBJECT is a built-in function (i.e. a
Lisp primitive).
(subrp 'message) ; `message' is a symbol,
=> nil ; not a subr object.
(subrp (symbol-function 'message))
=> t
- Function: byte-code-function-p OBJECT
This function returns `t' if OBJECT is a byte-code function. For
example:
(byte-code-function-p (symbol-function 'next-line))
=> t
File: elisp, Node: Lambda Expressions, Next: Function Names, Prev: What Is a Function, Up: Functions
Lambda Expressions
==================
A function written in Lisp is a list that looks like this:
(lambda (ARG-VARIABLES...)
[DOCUMENTATION-STRING]
[INTERACTIVE-DECLARATION]
BODY-FORMS...)
(Such a list is called a "lambda expression" for historical reasons,
even though it is not really an expression at all--it is not a form
that can be evaluated meaningfully.)
* Menu:
* Lambda Components:: The parts of a lambda expression.
* Simple Lambda:: A simple example.
* Argument List:: Details and special features of argument lists.
* Function Documentation:: How to put documentation in a function.
File: elisp, Node: Lambda Components, Next: Simple Lambda, Up: Lambda Expressions
Components of a Lambda Expression
---------------------------------
A function written in Lisp (a "lambda expression") is a list that
looks like this:
(lambda (ARG-VARIABLES...)
[DOCUMENTATION-STRING]
[INTERACTIVE-DECLARATION]
BODY-FORMS...)
The first element of a lambda expression is always the symbol
`lambda'. This indicates that the list represents a function. The
reason functions are defined to start with `lambda' is so that other
lists, intended for other uses, will not accidentally be valid as
functions.
The second element is a list of argument variable names (symbols).
This is called the "lambda list". When a Lisp function is called, the
argument values are matched up against the variables in the lambda
list, which are given local bindings with the values provided. *Note
Local Variables::.
The documentation string is an actual string that serves to describe
the function for the Emacs help facilities. *Note Function
Documentation::.
The interactive declaration is a list of the form `(interactive
CODE-STRING)'. This declares how to provide arguments if the function
is used interactively. Functions with this declaration are called
"commands"; they can be called using `M-x' or bound to a key.
Functions not intended to be called in this way should not have
interactive declarations. *Note Defining Commands::, for how to write
an interactive declaration.
The rest of the elements are the "body" of the function: the Lisp
code to do the work of the function (or, as a Lisp programmer would say,
"a list of Lisp forms to evaluate"). The value returned by the
function is the value returned by the last element of the body.
File: elisp, Node: Simple Lambda, Next: Argument List, Prev: Lambda Components, Up: Lambda Expressions
A Simple Lambda-Expression Example
----------------------------------
Consider for example the following function:
(lambda (a b c) (+ a b c))
We can call this function by writing it as the CAR of an expression,
like this:
((lambda (a b c) (+ a b c))
1 2 3)
The body of this lambda expression is evaluated with the variable `a'
bound to 1, `b' bound to 2, and `c' bound to 3. Evaluation of the body
adds these three numbers, producing the result 6; therefore, this call
to the function returns the value 6.
Note that the arguments can be the results of other function calls,
as in this example:
((lambda (a b c) (+ a b c))
1 (* 2 3) (- 5 4))
Here all the arguments `1', `(* 2 3)', and `(- 5 4)' are evaluated,
left to right. Then the lambda expression is applied to the argument
values 1, 6 and 1 to produce the value 8.
It is not often useful to write a lambda expression as the CAR of a
form in this way. You can get the same result, of making local
variables and giving them values, using the special form `let' (*note
Local Variables::.). And `let' is clearer and easier to use. In
practice, lambda expressions are either stored as the function
definitions of symbols, to produce named functions, or passed as
arguments to other functions (*note Anonymous Functions::.).
However, calls to explicit lambda expressions were very useful in the
old days of Lisp, before the special form `let' was invented. At that
time, they were the only way to bind and initialize local variables.
File: elisp, Node: Argument List, Next: Function Documentation, Prev: Simple Lambda, Up: Lambda Expressions
Advanced Features of Argument Lists
-----------------------------------
Our simple sample function, `(lambda (a b c) (+ a b c))', specifies
three argument variables, so it must be called with three arguments: if
you try to call it with only two arguments or four arguments, you get a
`wrong-number-of-arguments' error.
It is often convenient to write a function that allows certain
arguments to be omitted. For example, the function `substring' accepts
three arguments--a string, the start index and the end index--but the
third argument defaults to the end of the string if you omit it. It is
also convenient for certain functions to accept an indefinite number of
arguments, as the functions `and' and `+' do.
To specify optional arguments that may be omitted when a function is
called, simply include the keyword `&optional' before the optional
arguments. To specify a list of zero or more extra arguments, include
the keyword `&rest' before one final argument.
Thus, the complete syntax for an argument list is as follows:
(REQUIRED-VARS...
[&optional OPTIONAL-VARS...]
[&rest REST-VAR])
The square brackets indicate that the `&optional' and `&rest' clauses,
and the variables that follow them, are optional.
A call to the function requires one actual argument for each of the
REQUIRED-VARS. There may be actual arguments for zero or more of the
OPTIONAL-VARS, and there cannot be any more actual arguments than these
unless `&rest' exists. In that case, there may be any number of extra
actual arguments.
If actual arguments for the optional and rest variables are omitted,
then they always default to `nil'. However, the body of the function
is free to consider `nil' an abbreviation for some other meaningful
value. This is what `substring' does; `nil' as the third argument
means to use the length of the string supplied. There is no way for the
function to distinguish between an explicit argument of `nil' and an
omitted argument.
Common Lisp note: Common Lisp allows the function to specify what
default value to use when an optional argument is omitted; GNU
Emacs Lisp always uses `nil'.
For example, an argument list that looks like this:
(a b &optional c d &rest e)
binds `a' and `b' to the first two actual arguments, which are
required. If one or two more arguments are provided, `c' and `d' are
bound to them respectively; any arguments after the first four are
collected into a list and `e' is bound to that list. If there are only
two arguments, `c' is `nil'; if two or three arguments, `d' is `nil';
if four arguments or fewer, `e' is `nil'.
There is no way to have required arguments following optional
ones--it would not make sense. To see why this must be so, suppose
that `c' in the example were optional and `d' were required. If three
actual arguments are given; then which variable would the third
argument be for? Similarly, it makes no sense to have any more
arguments (either required or optional) after a `&rest' argument.
Here are some examples of argument lists and proper calls:
((lambda (n) (1+ n)) ; One required:
1) ; requires exactly one argument.
=> 2
((lambda (n &optional n1) ; One required and one optional:
(if n1 (+ n n1) (1+ n))) ; 1 or 2 arguments.
1 2)
=> 3
((lambda (n &rest ns) ; One required and one rest:
(+ n (apply '+ ns))) ; 1 or more arguments.
1 2 3 4 5)
=> 15
File: elisp, Node: Function Documentation, Prev: Argument List, Up: Lambda Expressions
Documentation Strings of Functions
----------------------------------
A lambda expression may optionally have a "documentation string" just
after the lambda list. This string does not affect execution of the
function; it is a kind of comment, but a systematized comment which
actually appears inside the Lisp world and can be used by the Emacs help
facilities. *Note Documentation::, for how the DOCUMENTATION-STRING is
accessed.
It is a good idea to provide documentation strings for all commands,
and for all other functions in your program that users of your program
should know about; internal functions might as well have only comments,
since comments don't take up any room when your program is loaded.
The first line of the documentation string should stand on its own,
because `apropos' displays just this first line. It should consist of
one or two complete sentences that summarize the function's purpose.
The start of the documentation string is usually indented, but since
these spaces come before the starting double-quote, they are not part of
the string. Some people make a practice of indenting any additional
lines of the string so that the text lines up. *This is a mistake.*
The indentation of the following lines is inside the string; what looks
nice in the source code will look ugly when displayed by the help
commands.
You may wonder how the documentation string could be optional, since
there are required components of the function that follow it (the body).
Since evaluation of a string returns that string, without any side
effects, it has no effect if it is not the last form in the body.
Thus, in practice, there is no confusion between the first form of the
body and the documentation string; if the only body form is a string
then it serves both as the return value and as the documentation.
File: elisp, Node: Function Names, Next: Defining Functions, Prev: Lambda Expressions, Up: Functions
Naming a Function
=================
In most computer languages, every function has a name; the idea of a
function without a name is nonsensical. In Lisp, a function in the
strictest sense has no name. It is simply a list whose first element is
`lambda', or a primitive subr-object.
However, a symbol can serve as the name of a function. This happens
when you put the function in the symbol's "function cell" (*note Symbol
Components::.). Then the symbol itself becomes a valid, callable
function, equivalent to the list or subr-object that its function cell
refers to. The contents of the function cell are also called the
symbol's "function definition". When the evaluator finds the function
definition to use in place of the symbol, we call that "symbol function
indirection"; see *Note Function Indirection::.
In practice, nearly all functions are given names in this way and
referred to through their names. For example, the symbol `car' works
as a function and does what it does because the primitive subr-object
`#<subr car>' is stored in its function cell.
We give functions names because it is more convenient to refer to
them by their names in other functions. For primitive subr-objects
such as `#<subr car>', names are the only way you can refer to them:
there is no read syntax for such objects. For functions written in
Lisp, the name is more convenient to use in a call than an explicit
lambda expression. Also, a function with a name can refer to
itself--it can be recursive. Writing the function's name in its own
definition is much more convenient than making the function definition
point to itself (something that is not impossible but that has various
disadvantages in practice).
Functions are often identified with the symbols used to name them.
For example, we often speak of "the function `car'", not distinguishing
between the symbol `car' and the primitive subr-object that is its
function definition. For most purposes, there is no need to
distinguish.
Even so, keep in mind that a function need not have a unique name.
While a given function object *usually* appears in the function cell of
only one symbol, this is just a matter of convenience. It is easy to
store it in several symbols using `fset'; then each of the symbols is
equally well a name for the same function.
A symbol used as a function name may also be used as a variable;
these two uses of a symbol are independent and do not conflict.
File: elisp, Node: Defining Functions, Next: Calling Functions, Prev: Function Names, Up: Functions
Defining Named Functions
========================
We usually give a name to a function when it is first created. This
is called "defining a function", and it is done with the `defun'
special form.
- Special Form: defun NAME ARGUMENT-LIST BODY-FORMS
`defun' is the usual way to define new Lisp functions. It defines
the symbol NAME as a function that looks like this:
(lambda ARGUMENT-LIST . BODY-FORMS)
This lambda expression is stored in the function cell of NAME.
The value returned by evaluating the `defun' form is NAME, but
usually we ignore this value.
As described previously (*note Lambda Expressions::.),
ARGUMENT-LIST is a list of argument names and may include the
keywords `&optional' and `&rest'. Also, the first two forms in
BODY-FORMS may be a documentation string and an interactive
declaration.
Note that the same symbol NAME may also be used as a global
variable, since the value cell is independent of the function cell.
Here are some examples:
(defun foo () 5)
=> foo
(foo)
=> 5
(defun bar (a &optional b &rest c)
(list a b c))
=> bar
(bar 1 2 3 4 5)
=> (1 2 (3 4 5))
(bar 1)
=> (1 nil nil)
(bar)
error--> Wrong number of arguments.
(defun capitalize-backwards ()
"Upcase the last letter of a word."
(interactive)
(backward-word 1)
(forward-word 1)
(backward-char 1)
(capitalize-word 1))
=> capitalize-backwards
Be careful not to redefine existing functions unintentionally.
`defun' redefines even primitive functions such as `car' without
any hesitation or notification. Redefining a function already
defined is often done deliberately, and there is no way to
distinguish deliberate redefinition from unintentional
redefinition.